Oct 29, 2007, 03:31 PM // 15:31
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#1
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: douches
Profession: W/E
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New to rangers...
Well my friend played a ranger till lvl 10 as a break from wow and i wasnt playing then, so now he left back to wow and left me with his ranger, i got him to lvl 15 and becomming interested about rangers. I played warrior as my first character, and basically beat factions, but i was limited to farming and stuff cuz i had no prophecies skills, anyways my questions about rangers are:
1. Can i play a stable ranger with factions only skills?
2. For attributes should i always have high expertise, such as the main att for warriors (swordmanship/axe/hammer 14)?
3. I dont see any effect on the energy of expertise when i mouse over a skill, is it suppose to show?
4. What are the basic and most recommended skills to equip? (like bleeding/gash for some warrior), i know apply poison is a pretty popular one
5. Do rangers farm with traps all the time or?
6. Can a ranger with faction only skills farm sumthing basic?
7. Can rangers go 1v1 in pvp and win? i always see rangers as a sub <.<
8. What good elites can i cap in factions at sum early stages?
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Oct 29, 2007, 04:29 PM // 16:29
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#2
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Wilds Pathfinder
Join Date: Jul 2005
Location: drifting between Indiana and NorCal
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1) The most popular ranger skills are core. That means they're available in all three campaigns, including Factions.
2) I usually run 13 Expertise. It depends on your skillbar, really, but I can't endorse having less than 9 in any case. Read this for further info.
3) No, the reduced energy cost is not visible in the skill description.
4) Interruption is a trademark of rangers. You mentioned Apply Poison; condition stacking is also popular.
5) I don't really do much ranger farming anymore, but when I did it was mostly trapping. Rangers do not have many other forms of AoE damage.
6) I don't remember ever farming in Cantha. Maybe someone else can help you out here.
7) Um...to be honest, I don't understand the fascination some people have with 1v1. What I can tell you is that when I feel like spending time in AB, I easily lock down eles, necros, rits, and usually warriors too. Other professions require much more effort.
8) Broad Head Arrow, Enraged Lunge, Equinox, and Spike Trap are the earliest elites in Factions. BHA is great; the others are situational. Don't despair, because you'll get all fifteen soon enough.
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Oct 29, 2007, 04:42 PM // 16:42
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#3
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Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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rangers are awesome...nice choice...been playing my ranger for 14months with canthan vanquisher and tyria guardian with him ^^
IMO the best elite for rangers comes from Factions [skill]broad head arrow[/skill]
great skill..you can really run a good bar with factions only skills...rangers don't use traps always for farming..they are incredibly versatile...I have run scythe rangers, axe rangers, spear thrower rangers, caster ranger...all work just because rangers are so versatile. and have expertise! r12 is enough in my opinion for rangers!
any questions bout playin a good ranger just PM me ingame
on atm...
IGN
<<<
on different char so add me if u have any questions ^^
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Oct 29, 2007, 06:43 PM // 18:43
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#4
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: douches
Profession: W/E
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thx a lot guys, i also picked ritualist as secondary, is that good or? it seems cool with weapon spells and some things like VwK
also is it better to have kindle arrows or apply poison? what are sum good base dmg skills?
and one more ! it seems i am really bad at interuppting lol, am i gonna get better afterwards? i got high ping most of the time, that will affect pvp alot wont it? :\
Last edited by Exhonour; Oct 29, 2007 at 06:47 PM // 18:47..
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Oct 29, 2007, 08:47 PM // 20:47
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#5
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Academy Page
Join Date: Feb 2006
Profession: Mo/Me
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interrupting effectively takes a lot of practice
probably one of the things to keep in mind (especially for PvP in general) is that many people use skills in a certain order (like assassin skill chains) and there is a cadence to the skill/spell use that you can get used to
you can use some educated guesswork to use your interrupts before your opponents start casting; sometimes it doesn't pay off, but usually in less competitive PvP (AB and RA) people have very predictable play styles
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Oct 29, 2007, 08:48 PM // 20:48
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#6
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by Exhonour
and one more ! it seems i am really bad at interuppting lol, am i gonna get better afterwards? i got high ping most of the time, that will affect pvp alot wont it? :\
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Nearly all skills and spells have a specified cast time for their activation. The shorter it is, the harder it is to interrupt. To put it in perspective, you have a full five seconds to react to a spirit being summoned or a Meteor Shower being cast... you have to be asleep not to interrupt that. A 1/4-second casting Protective Spirit on the other hand, is almost impossible to interrupt intentionally (until you're really, really good at anticipation, that is). Basically anything that takes 2 seconds and higher to cast, you really shouldn't have any trouble with. Anything faster is going to take practice for you to get good at. Fortunately interrupting is definitely a game mechanic that rewards and benefits from real, raw player skill... so you'll get better at it.
Quote:
Originally Posted by Exhonour
1. Can i play a stable ranger with factions only skills?
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Probably, though having more campaigns will help of course. [skill=text]Needling Shot[/skill] and [skill=text]Broad Head Arrow[/skill] are two great Factions Ranger skills.
Quote:
Originally Posted by Exhonour
2. For attributes should i always have high expertise, such as the main att for warriors (swordmanship/axe/hammer 14)?
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Personally I run 14 Expertise a lot, especially in PvP, because it is a breakpoint where 10 energy skills only cost 4. You can easily use less, however, in most PvE builds.
Quote:
Originally Posted by Exhonour
3. I dont see any effect on the energy of expertise when i mouse over a skill, is it suppose to show?
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It doesn't show up like that. Try firing a 10-energy bow attack with 14 Expertise though... only 4 energy will actually be taken.
Quote:
Originally Posted by Exhonour
4. What are the basic and most recommended skills to equip? (like bleeding/gash for some warrior), i know apply poison is a pretty popular one
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For PvP, Burning Arrow and Crippling Shot are both staple elites, backed up by Apply Poison and probably Hunter's Shot, Sloth Hunter Shot, or Screaming Shot for bleeding. Generally, I always make sure I have my interrupts, a blocking stance, and Troll Unguent.
Quote:
Originally Posted by Exhonour
7. Can rangers go 1v1 in pvp and win? i always see rangers as a sub <.<
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Sure, but it depends on the builds involved. However, 1v1 is kinda silly in Guild Wars. The game is absolutely not balanced for it and it means nothing that someone can set up specifically to beat someone else. Its not a test of skill, its an exercise in e-peen waving.
Quote:
Originally Posted by Exhonour
8. What good elites can i cap in factions at sum early stages?
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Broad Head Arrow
Melandru's Shot
Last edited by iridescentfyre; Oct 29, 2007 at 08:59 PM // 20:59..
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Oct 29, 2007, 10:30 PM // 22:30
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#7
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: douches
Profession: W/E
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for Melandru's Shot, how do i know a "foe" is enchanted?
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Oct 29, 2007, 10:32 PM // 22:32
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#8
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Krytan Explorer
Join Date: Oct 2005
Location: Brighton, England
Guild: Ice Cold Elements [ICE]
Profession: Mo/
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has the yellow up arrow next to the name, same for human/hench
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Oct 29, 2007, 10:54 PM // 22:54
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#9
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: douches
Profession: W/E
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Quote:
Originally Posted by Nikki Moonlight
has the yellow up arrow next to the name, same for human/hench
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o wow looks like a sweet skill then especially with low cost
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Oct 29, 2007, 10:56 PM // 22:56
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#10
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: douches
Profession: W/E
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u guys been very helpful, ty
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Oct 30, 2007, 01:24 AM // 01:24
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#11
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Someone already said it, but visualization helps. Upward yellow arrow = Enchanted.
While we're on the topic, a downward gray arrow is a Condition, a downward purple arrow is a hex.
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